We’ve come along way from Beauty Box Video 1.0, which was pretty slow. It’s now as fast as any other solution out there, and BB still offers the easiest and highest quality way of doing retouching for HD, 4K, and film. That said, it still requires a render and there are various things that can slow it down. It can really slow FCP X down if FCP isn’t configured correctly. What should you expect speed-wise from Beauty Box? A minute of HD video should take from 3-10 minutes to render out on a reasonably fast machine. So let’s discuss how to get those faster speeds. If you have a fast video card (say, the Nvidia 680 in an iMac) and are seeing really slow speeds, make sure you read to the end were we discuss the configuration file BB uses. After Effects: Beauty Box will render faster in AE than any other host app. This is primarily because of how AE handles multiprocessing. It’s far better than any of the video editing apps. It requires a fair amount of RAM to really take advantage of, but it can run very fast. If it’s possible, we recommend doing the Beauty Box pass in AE, and then bring the intermediary file into your editing app to cut. Final Cut Pro 7 & X: If you’re using FCP X, turn off background rendering. Background rendering works great with basic filters, but when you have something that’s render intensive like Beauty Box background rendering will bring FCP X to it’s knees. Also, turn off scrubbing. FCP will start caching frames and, again, start rendering multiple frames in the background which will really make FCP sluggish. Generally, we recommend either applying BB first, and then turning it off as you’re editing, OR applying it last. Applying it last is the preferred way. You can take your edit, create a compound clip, and then apply Beauty Box to the compound clip. In FCP 7, a compound clip is called ‘Nest’. Premiere Pro: Similar in some respects to what happens in Final Cut Pro. It’s not a real-time effects, so it’ll prevent the Mercury engine from rendering in real-time. So, again, you want to apply Beauty Box either before you start editing (and turn it off while you edit) or apply it as the last step after editing and color correction (recommended). Video Cards: Beauty Box is accelerated using OpenCL. This means it’ll get a massive speed boost from newer Nvidia and AMD video cards. In practice, this speed boost can vary quite a bit. We’ve run into more problems with AMD cards than Nvidia, so we recommend Nvidia cards if possible. Although, usually AMD cards are fine, so it’s not a huge deal. It does tend to be a bit more of a problem on the Mac where Apple creates the drivers. The AMD drivers tend to be more problematic than Nvidia’s. Regardless of which video card you have, we recommend getting the most recent Mac OS (and staying current with updates). Apple rolls driver fixes into the latest OS, so if you’re using an older OS, it’s potentially a problem. If you’re on Windows, you can just download the latest drivers, so it’s less of an issue. What video card to get? We still like the Nvidia GeForce GTX 570 as being the best price/performance option out there. For video applications, the Quadro cards don’t offer a lot of benefits. They tend to be slower and you’re paying for features that are more applicable to engineering/3D apps. If you do a lot of 3D work, the Quadro might be a better choice (I don’t do much 3D, so I can’t comment on that). The newer GeForce cards like the GTX 680 and GTX Titan are great, but don’t necessarily offer the speed boost to justify the extra cost. They are faster, so if you’re looking for the absolute fastest card then the Titan or GTX 690 is a great choice. Both cards require a ton of power, so make sure you’ve got a small nuclear power plant as your power supply. OpenCL Configuration File Beauty Box creates a special configuration file for the video cards in your system. This makes a file that you can send us that helps us troubleshoot any problems and it also keeps track of whether a given video card is crashing when used with BB. If the video card is always crashing this is a good thing. However, sometimes you’ll have a random one-off crash and BB will disable OpenCL. This will cause a dramatic slowdown in rendering. The solution is to delete the configuration file. BB will then recreate a default file next time it starts and rendering speeds will be back to normal. But you need to know where it is to delete it, so here are the locations: Windows: Documents\Digital Anarchy\DA_OpenCL_Devices.txt Mac: Users\Shared\Digital Anarchy\DA_OpenCL_Devices.txt Happy rendering… 🙂
48fps Sucks
Maybe the title of the post is overly blunt, but it’s true. I saw the Hobbit in 48fps, in 3D. Please don’t make the same mistake. 48fps. Looks great! I have no idea if the Hobbit is a good film. The ‘soap opera’ look of 48fps combined with 3D was distracting and outright ruined many scenes by making them look like a low budget Saturday morning cartoon. The climatic scene actually works out pretty well, but for the first 2+ hours it’s an awful movie experience. Peter Jackson has gone on record as saying that 48fps makes 3D more enjoyable. Whatever he is smoking, please send some of it to San Francisco. 3D tends to brighten the image up to begin with and you add 48fps to that mix and the result is so bad it’s comical. I was hoping the initial reports of the look of 48fps were exaggerated and due to viewing unfinished shots. I think it’s clear that in both cases it’s not. It looks like 3D humans suffering from the ‘uncanny valley’ effects. It doesn’t look like film, but it doesn’t look real either. It just looks like bad TV. With Hobbits. Maybe they can resurrect the Ewok Christmas special and shoot that in 48fps, 3D. I realize there’s a lot of new technology out there and you have to test it out on something. But to test it out on a major motion picture? Honestly, I wish folks would just try to make better movies instead of screwing around with all this stuff (48fps, 3d) which doesn’t make the films look better and rarely adds anything to the story. In the case of the Hobbit, it really affected the story poorly. I do think there’s some technology which will change movies for the better. The super high resolution cameras produce great looking imagery. Internet connected TVs will change the way we watch movies and how they get distributed. But 48fps is just crap. So thank you to Peter Jackson for proving that.
The Future of Photography
CES/PMA is having a mini-conference called the Future Imaging Summit. I’m on the panel on software, so I’ve been pondering what software is going to look like in five years, at least as it pertains to photography. I’d love to hear your thoughts on where you think it’s going to be and what you expect. Do you want a Canon 5D markV running Android and apps? Do you want it easier to add metadata like keywords? Editing in the cloud? 3D photos? (god forbid 😉 It will be interesting to see what kind of changes happen to photography over the next five years. One trend that will definitely
Using Plugins on Multiple Computers
So you’ve got two (or 20) computers and you want to use Beauty Box (or whatever) on all of them. This is always a tricky thing for software developers. On one hand we realize many folks have multiple machines and since they’re only one person, they can only use one machine at a time. We would like to allow them the flexibility of having it on a couple machines. On the other hand, if you’re a studio with multiple machines and multiple people we think that if our software is good enough to be installed and used on all those machines we should be paid for it. Making sure that happens sometimes gets in the way of how a single user is using our plugins. Companies When you buy a license of our software, you’re buying it for one user. If you’re a company with multiple machines and multiple artists/editors using those machines, then there’s not much gray area and you need a license for each computer being used. We offer pretty good volume discounts and site licenses for this type of situation, you can contact sales@digitalanarchy.com for pricing. There is one big exception to this… if you’re using After Effects’ network rendering. You do not need extra licenses for After Effects render nodes. You can install Beauty Box on as many render nodes as you want for free. People (and, no, companies are not people. I don’t care what the Dread Pirate Roberts says) If you’re just one person with multiple machines then there’s some gray areas. The software can be installed on a couple machines, but we use the internet to determine if the plugin is being used on multiple computers at the same time. So if you have a desktop and a laptop and you’re using one or the other depending on whether you’re at home or at the office, no problem. You’re good to go. However, if you’re in your studio/office and trying to use both machines for rendering/editing at the same time, you may run into problems. If so, here’s what you can do: 1) You can purchase a second license. We do offer discounts for second licenses. Contact sales@digitalanarchy.com. 2) Use the second machine as an After Effects render node. As mentioned above, you can use Beauty Box on as many render nodes as you want for free. So if the machine is just being used to process frames sent to it from another machine you shouldn’t have any problems. 3) Our licensing is set up so that you can install on two machines, they just can’t be in use simultaneously. The way we check this is via the internet. So if you disable the internet connection on one machine, then we can’t check it. This is a hack and technically violates the license. However, since the spirit of the license is for one user, as long as it’s the same person using the machines we’re ok with it. 4) Render out the Beauty Box clip on one machine while working on another part of your project on the second machine. BB just gets watermarked on the second machine, so it’s still usable. Like most of you, we’re running a small company. We try to be as flexible as possible, but if you’re making money using our software we would like you to buy the correct number of licenses. Please support the companies that make the tools you use and that help you be successful.
YouTube Opens Production Facility in London, LA
YouTube/Google is opening a full fledged Do-It-Yourself production facility called Creator Space in London and, if rumors are true, Los Angeles. What does this mean? The most immediate result is that we will probably see better produced sneezing cat and laughing dog videos. This alone is exciting. Think of the cat videos we can get with a full cyc greenscreen! The possibilities stagger the mind. Seriously though, there’s not a lot of info about it, but the promo video doesn’t give me reason to believe any post houses or production facilities should be sweating it too hard.
Joy of Photography
One of the great things about running DA is that it gives me an excuse to buy fancy camera equipment and play with it. The latest subject I’m infatuated with is stars. No, I haven’t joined the paparazzi. I’m talking about the stars you can see when you’re 10,000 feet up on a rock in the middle of the Pacific ( the Haleakala volcano in Maui). Photography is absolutely amazing. It really forces you to be present in the place you’re at and the moment you’re there.
E3: Game Look vs. Film Look
I was hanging around E3 on Tuesday, indulging my gamer geek side (games are a sister industry to the film industry so I get in on an industry pass, but I have no real legit business reason to go. It’s just fun.). One of the things I’ve noticed about games is that the ‘look’ is still very much the same as it ever was. Yes, the polygon counts are higher and everything is in HD, but the look is the same. No depth of field and harsh lighting (usually either on or off). I was looking at a couple up and coming games and they just reminded me of Half-Life and every other game I’ve played. They look better, but they don’t look like film. This is interesting, because films are starting to look like games and I don’t think it’s a good direction. I want games to start looking like films, not the other way around. Where is this ‘Game Look’ for films coming from? I think it starts with 3D. One of the smaller booths (You should’ve seen the xbox, ps3, wii booths) at E3 this year.
Carpal Tunnel Injuries
What is referred to as Carpal Tunnel injuries is usually a collection of different injuries that are better known as repetitive stress injuries (RSI). They are serious problems that I’ve struggled with to vary degrees for the last 10 years or so. One of the other anarchists has had it longer and had to work through a severe version of it. And I am pretty much the poster child for what happens if you ignore the possibility of RSI. Back when I first started working in software, I worked with a programmer who had to have someone hired to do his typing. The company had people come in and speak about ergonomics and how to avoid RSI. I ignored all of it. Clearly these people were just weak, and I, being invincible, would never suffer such things . Not so much. Age and too many 16 hour days hunched over a keyboard/mouse tend to take their toll. The whole growing older thing is really a pain in the neck (literally). People usually associate RSI with wrists, but in fact it can affect your arms, shoulders, neck, and back. If you’re on a computer a lot (and if you’re reading this most likely you make your living using a computer) it’s critically important that you pay attention to it. It’ll seriously affect your ability to use a computer and, if you’re a photographer, your ability to hold a camera for long periods.
Beautiful Example of ‘In-Camera’ Motion Graphics
BDDP Unlimited has created a beautiful spot for Solidarités International about the dangers of dirty water. While not a CG piece, it looks like real water and ink were used, it’s still inspiring both graphically and in the message. Check it out:
Design schools. Meh.
I’ve ranted about design schools before, but it’s come up again. I was chatting with a friend of a friend who’s going to one of the big design schools in LA. Kind of typical situation for many students… not sure what she wants to do, thinks it has something to do with design or art or photography or something. Ok, cool, most of us have been there (I certainly was). What’s not cool is paying ridiculous amounts of money to a design school while you figure it out. If her parents were paying for it, then sweet. Party on. But she’s paying for it, or more correctly, going massively into debt for it and struggling to make ends meet… because she can’t work due to the 18 units/semester she has to take to get everything done in 3 yrs. Being potentially burnt out and in debt is not a good way to figure out what you want to do for a career. Most of these schools (for profit design schools) will make all sorts of promises about what happens after you graduate. But they know that a good portion of students will drop out (without a degree and in debt usually). Yes, they do have better career counseling than state schools, but in truth, that requires you to make it all the way through, be good, and be motivated. If you’re good and motivated you’ll get a job. Which is why state schools always seem like a bargin to me. Design is design. If you’re motivated, you’re usually going to get just as good of an education at state school (or even a community college) as you will at a dedicated design school. Which you’ll discover, because you’ll be making the same entry level wages as the guy working next to you that graduated from SFSU. Which is not to say their aren’t some advantages to design schools. They may have wider range of art type classes and better equipment you can experiment around with. However, these are slight advantages and not worth going massively in debt for. In the end, it’s your portfolio that matters. Not the school you went to.
Featured Artist: Jook Leung
Many of you may be familiar with Photoshop’s Photomerge, but this artist is in a panorama class of his own. Jook Leung has been recognized worldwide as a master of panoramic photography. Some if his most captivating work comes from a project titled, “Times Square New Year’s Eve at Midnight.” For the past decade, Jook Leung has been capturing the ‘famous’ moment in 360VR. View his most recent 2010 image here. Jook on his work, “I’m quite passionate about crafting the kind of panoramic images that reveal a unique perspective while conveying a strong sense of intimacy with the subject. Here the viewer becomes fully immersed in the same moment in time the photogapher is trying to capture. This is what masterful photography is all about. New technologies like Apple Computer’s QuickTime VR and Helmut Dersch’s Panorama Tools have made it possible to construct, publish and view full 360° x 180° spherical images. For me, this is the ultimate panorama and is what I specialize in doing well.”
Fashion for female photographers.
I recently came across an article about a photography vest that’s cut for the female figure. The vest is by Foto Fashionista and “offers female photographers a more fashionable choice for carrying necessities while shooting”. The article is on a great industry blog, Picture Soup, and written by Diane Berkenfeld, the blog hostess and writer/photographer extraordinaire. Read the article. Catering to female fashion is ages old but seems to be a new trend in photography. I did a little googling and didn’t any resources for female-specific clothing though there’s lots of material about how to dress your female models (hint: in very little).