We’re extremely excited about the speed improvements we’ve enhanced Flicker Free 2.0 with! Yes, we have actually seen 1500% performance increase with 4K footage, but on average across all resolutions and computers it’s usually 300-400% increase. Still pretty good and 4K is more like 700-800% on average.
You can see our performance benchmarks in this Google Doc. And download the benchmark projects for Premiere Pro (700mb) and for Final Cut Pro to run your own tests! (However, you need to run the FF1 sequences with FF1 and the FF2 (FF1 settings) with FF2. If you just turn off the GPU in FF2 you won’t get the same results (they’ll be slower than they would be in FF1)
However, it’s pretty dependent on your computer and what video editing app you’re using. We’ve been disappointed by MacBook Pros across the board. They’re just really under powered for the price. If you’re running a MacBook, we highly recommend getting an external GPU enclosure and putting in a high end AMD card. We’d recommend Nvidia as we do on Windows, but… Apple. Oh well.
It’s possible once we implement Metal (Apple’s technology to replace OpenCL) we’ll see some additional improvements. That’s coming in a free update shortly. In fact, because After Effects/Mac only supports Metal, Flicker Free isn’t accelerated at all in AE. It does great in Premiere which does support OpenCL. (Adobe’s GPU support is really lacking, and frustrating, across their video apps, but that’s a topic for another blog post)
Some notes about the Benchmark Google Doc:
- It’s only Premiere and FCP
- Not every computer ran every test. We changed the benchmark and didn’t have access to every machine to render the additional sequences.
- Windows generally saw more improvement than Mac.
- FCP saw some really significant gains. It’s much faster/efficient to get multiple frames in FCP using the GPU than the CPU. 1.0 was really slow in FCP.
- The important bit is at the right edge of the spreadsheet where you see the percentages.
- We’d love to see you run the benchmarks on your computer and please send us the results. If you do, please send results to firstname.lastname@example.org. However, you need to run the FF1 sequences with FF1 and the FF2 (FF1 settings) with FF2. If you just turn off the GPU in FF2 you won’t get the same results (they’ll be slower than they would be in FF1).
- After Effects isn’t in the benchmark because AE/Mac doesn’t support OpenCL for GPU acceleration.
- Davinci Resolve and Avid are coming soon!
3 thoughts on “Flicker Free 2.0: Up to 1500% faster!”
very excited about the OFX release of this for resolve!
Does not work with Big Sur FCPX 10.5. Nothing gets installed in the motion templates directory.
For Big Sur, please try this build:
It is not Apple Silicon compatible yet. We expect that in a couple weeks. The above build is Intel only.
You can always go here to find the latest builds and betas: