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Filer 2: Tiler Anarchy.
| Tiler Anarchy is very similar to Texture
Explorer in layout and functions. The main difference is that Tiler Anarchy’s transform
properties are locked to certain proportions. This is so the algorithm
can repeat itself seamlessly. |
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Seamless tiling.
The Tiler is especially useful for doing 3D texture mapping. With
3D programs, memory can be a problem, particularly if you’re
doing games, so being able to create textures that repeat themselves
seamlessly is important.


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