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Camera control to the max.

The 'Camera' prarameters let you freely position and animate Psunami’s view camera in 3D space.

In addition, you can control the camera’s field of view, and attach it to a virtual bobbing platform to simulate a camera floating on the surface of the water or shooting from the deck of a ship.

How the camera works.

The position of Psunami's camera is relative to the center of the ocean. The 'X East-West' and 'Y North-South' parameters let you set the position of the camera. The camera’s 'X' position is along the left/right or East/West axis. Its 'Y' position is along the up/down or North/South axis.

Moving your camera.

'Tilt', 'Pan', and 'Roll' set the rotation of the Psunami camera along the the X-axis, Y-axis, and Z-axis, respectively.

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If you can imagine strapping a camera to your forehead, 'Tilt' is like nodding your head up and down. (below, left)

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'Panning' is like shaking your head back and forth.

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'Roll' is like like rolling your head left and right, as if you were trying to touch your ears to your shoulders. (below, right)

Set the camera elevation.

'Elevation' sets the height, in meters, of the camera above or below the ocean surface.

A low Elevation shows less of the overall surface, but in much greater detail. (below, left) High Elevation lets you see more of the ocean surface with less detail. (below, right)

Set camera visibility.

'Field of View' sets the area of the ocean surface visible to the camera. A low (narrow) 'FOV' zooms the camera in on the scene, showing more surface detail, but less overall area. (below, left) A high (wide) 'FOV' zooms the camera out of the scene, showing more ocean surface with less detail.(below, right)

Attach camera to waves.

'Bobbing Platform Size' lets you activate a virtual floating platform to which your camera will be attached. This is a pretty fun parameter. In the real world, a floating platform would rotate the camera view in all three dimensions. The larger the platform, the less the waves affect it.

That is the case with 'Bobbing Platform' as well. A high value decreases the responsiveness of the platform to the waves, which slows down its motion. (below, left) You’ll get the most realistic (and nauseating) results with a lower setting of 1 or 2 meters. (below, right)

 

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